Exit Humanity (2011) Stage Left, Even
That is not to say that the film is not without a few problems. Director John Geddes, who also helmed the 2008 snowboarders meet cannibals feature Scarce, has made with Exit Humanity a film that should just really be talked about as a great independent feature, but because it contains the undead, will probably only be beloved by genre fans. Mixing elements of horror films, Westerns, and Anime (almost all flashback scenes are shown though animation as if Edward’s pictures in his diary are coming to life), Geddes challenges the audience with the format, the tone, and the pacing of the film. At nearly two hours, it almost felt a bit overlong, but in retrospect, I wouldn’t have wanted any of the action to be rushed as it would have felt forced. As events open up gradually, it gives the feature more weight to go behind its message. That being said, many will probably find the pacing slow and boring especially if what you’re looking for is fast zombies and Resident Evil style effects. Many of the actual practical effects in the film do look very nice, and horror film purists will note that I spotted little to no CGI in the works. My only criticism of the film’s makeup style would be about the zombies themselves who look more ashen and grey than they probably really need to. If taken as a slight homage to the Romero zombie, it is enjoyable to see, but as the rest of the film feels so real, it is a misstep in an otherwise near-perfect film.